Remote Control Cars

Remote Control Cars

Synopsis of Toy

Was there are greater feeling of power than taking the reins of that first remote control car? Not only were you the owner of something you were too young to legally drive (albeit in small-scale form), but it obeyed your every command. With a turn of a dial, a push of a button, a tilt of a lever, you could send that car speeding into action, careering over a cliff (or curb, as the case may be), or simply driving madly around in circles until you finally got tired. This, friends, was what made a kid's life worth living.

When remote-controlled cars first hit the market, the car stayed connected to the remote by a cord. Remco’s Wheelies, popular in the 60’s and 70’s, were battery-operated stunt cars with antennas and motors. By manipulating the control pad, which often looked like a little joystick, the driver could make the cars pop wheelies, spin around in circles and move in reverse. Not too shabby, but you had to stand right there while your car performed its magic.

Later, as wireless technology made its way through toyland, the connecting cords were obsolete, and now a driver could command his vehicle from a few feet away—or frankly, from the next room over or on the other side of the street. The savvy remoters could terrorize dogs and pedestrians while hiding behind trees—no cords meant that the fun and the mischief factors rose exponentially. Cars could still do the old turn, reverse, and wheelie routines, but now they did them at increased speeds. Remote-control devotees today brag of high performance vehicles that clock in at speeds over eighty-five miles an hour, a fair clip by any standards. There are remote-control races and tournaments out there, and in-depth resources for how to soup your plain old roadster up into the road demon it yearns to be.

Of course, if you’re new to asphalt and those speeds are a little outside your driving comfort zone, there are enlarged remote controls, like the plastic and durable Sesame Street Cars, with bump-‘n-go action. These simplistic remotes allow a kid to become dextrous with his driving hands and teach him the basics of wireless electrical engineering—in other words, the proper foundation for the years of dog-terrorizing that lie ahead of him.

Release History of Toy

1960s - Remote Control Cars

Sub Categories of Toys

hobbies
toy cars

Toy and Game Manufacturer

various

Other Toy Links